9/18/2023 0 Comments Roblox tdsThis ability was replaced with The Wildest of the West ability which increased its damage by 50% and had a 30-second cooldown.Before the MEGA Update, the Cowboy used to have the Gold Rush ability which had a 65-second cooldown but increased its damage by 65% and every time the Cowboy damaged an enemy, there was a 4% chance to drop a money bag worth between $100 and $350.After the Wanted Dead Update, the Cowboy can generate a set amount of cash every sixth shot.Between the Overhaul Update and Wanted Dead Update, the Cowboy could generate at minimum between $10 and $60 cash every fifth shot at Level 2, with the max amount increasing by $1 with each wave.Between the Smaller = Bigger Update and Overhaul Update, the Cowboy had a 12% chance (1% chance at Level 5) to generate between $60 and $750 cash, with the max amount increasing with each wave.Before the MEGA Update, the Cowboy could generate cash with its Gold Rush ability at Level 5, which had a 4% chance to drop a money bag worth between $100 and $350 every time it damaged an enemy.Between the MEGA Update and Smaller = Bigger Update, the Cowboy was unable to generate cash.The Cowboy has had many ways for it to generate money throughout the updates.However, this map was removed in the MEGA Update. The Cowboy could have also been unlocked by triumphing End of the Line.However, this map was removed in the Wanted Dead Update and was replaced with Badlands II. The Cowboy could have been unlocked from the Badlands map.The DJ Booth can also reduce the Cowboy's upgrade costs.Due to the Cowboy's short range, the DJ Booth can massively benefit this tower.While the Cowboy cannot damage lead enemies, like the Lead, shots towards these enemies will contribute to the Cowboy's cash shot.Additionally, you can increase the money earned by the Cowboy by placing it near the start of the path, ensuring that no other towers can damage enemies before the Cowboy.Late on during the game, multiple Level 5 Cowboys, with the Commander, can generate lots of money from enemies like the Mystery Boss or Breaker4. While enemies summoned from other enemies, like the Summoner Boss, and enemies from Mystery enemies do not give money when attacked, they still count for the Cowboy's cash shot, so the Cowboy can generate money that way.The amount of cash earned can be increased even further with Commander's firerate buff.Later on, Level 4 or 5 Cowboys can be used for additional cash, due to its way lower firerate, higher income and lower spin time.If you want to use this tower for cash generation early on, multiple Level 2 Cowboys can be quite effective.If you intend to replace Farm with the Cowboy, be aware of this. However, this does not give as much cash compared to the Farm early on.The Cowboy can generate a set amount of money every sixth shot starting from Level 0.Therefore, it may be worth upgrading some Cowboys to Level 3 for its greater DPS and hidden detection. However, do note you may let some high health or hidden enemies get past, like the Abnormal Boss or Shadow.Early on during the game, you may want to place down multiple Level 2 Cowboys because of their cheap price, decent DPS and effective cash generation.It can also serve as extra DPS to complement your main DPS tower, depending on your loadout. It can be kept for its extra cash generation.While the Cowboy is decent early on during the game, it should be replaced with higher DPS towers later on, like the Accelerator.If you join the Paradoxum Games group on Roblox, you will have enough cash to place the Cowboy on wave 0.To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug, visit the Firerate Bug page. Its DPS makes it decent to defend early and mid-game, while its ability to generate cash can make it useful for the entire match. The Cowboy is considered an all round tower. The Spin Time is decreased at higher Levels, with the Cowboy only spinning its gun for 1 second at Level 5. After firing the sixth shot, it will spin its gun for 1.7 seconds. The number of shots needed for the Cowboy to generate cash can be seen above its tower icon in the upgrade box or when you hover your cursor over it. The amount increases with Levels, generating $80 cash at Level 5. The Cowboy can also generate $25 cash every sixth shot at Level 0. On later Levels, the Cowboy gains much higher damage and a faster firerate. Its range is also lower than a lot of other towers, such as the Minigunner. While initially it has a fast firerate, it deals moderate damage. Alternatively, you can obtain it through a gamepass for 450. After a player has achieved this, it can be claimed through the Gift Box menu. It can be obtained by triumphing Badlands II. The Cowboy is an advanced ground tower that cannot be bought in the store.
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